Spatial Commerce Lab — Vision Pro · Quest · WebXR · NeRF · Gaussian Splatting
Spatial isn't a gimmick — it's the next interaction layer for commerce, training and field ops. The Lab ships production-grade pipelines for capture, reconstruction, governance and distribution across Vision Pro, Quest and WebXR, with measurable conversion and skill-transfer outcomes.
What the lab is testing right now
Capture pipelines for entire stores; sub-second loads on Quest 3 and Vision Pro.
Per-user avatars with consent ledger; never trained on, never persisted beyond session.
1:1 plant twins for safety, training and remote expert assist.
Gaze, dwell, hand-pose analytics — anonymised, privacy-preserving, measurable.
Everything the lab ships
- Capture rig + pipelineReference rig, photogrammetry pipeline, NeRF / Splat training, asset CDN.
- WebXR runtimeCross-device experience layer for Vision Pro, Quest, Android XR and browser fallback.
- Spatial CMSAuthor, version and govern spatial scenes; A/B test like web pages.
- Consent + telemetry SDKPer-session consent capture and privacy-preserving spatial analytics.
- Reference experiencesStorefront, training bay, plant twin and museum patterns ready to fork.
- Spatial Principal
- Computer Vision Engineer (NeRF / Splat)
- WebXR / RealityKit Engineer
- UX / Interaction Designer
{
"scene": "storefront.lhr.flagship",
"version": "2026.05.01",
"capture": { "method": "gaussian_splatting", "frames": 1842 },
"size_mb": 18.4,
"devices": ["visionpro", "quest3", "androidxr", "webxr"],
"interactions": [
{ "id": "tryon.shoe.zr-90", "consent_required": true },
{ "id": "ar.staff.assist", "remote_expert": true }
],
"telemetry": {
"gaze_heatmap": true,
"dwell_zones": ["shelf-A", "shelf-B", "checkout"],
"anonymise": "k=8"
}
}Weeks 1–10 · first WebXR pilot live by week 4
- 1Weeks 1–3Capture + reconstruct
On-site capture, photogrammetry / Splat pipeline, asset CDN ready.
- 2Weeks 3–6Cross-device runtime
Vision Pro + Quest + WebXR experience live with consent + telemetry.
- 3Weeks 6–10Measure + iterate
A/B uplift on conversion or competency, spatial CMS workflow embedded.
Productionised by these squads
Receipts, not just thesis
- Gaussian Splatting beats NeRF on retail-scale capture pipelinesSIGGRAPH Asia (poster)·2025
- Conversion uplift in spatial commerce: a 14-brand studyAXP Internal Whitepaper·2026
What partners actually ask
No — WebXR fallback covers 95% of audience on existing devices; Vision Pro and Quest are premium tiers.
Per-session consent ledger, ephemeral avatars, no model training on user likeness, audit log on every interaction.
Gaussian Splatting + streaming LODs hit sub-20MB scenes for retail-scale captures.
Both — and increasingly the same runtime. We target a single experience that adapts to device and context.
Co-build Spatial Commerce Lab with us in Weeks 1–10.
We'll respond within one business day with a scoping note, a fixed-price outcome contract, and a named principal cleared for your domain. Design partners get first-look access, joint publication rights and roadmap influence.
- • Outcome-priced — no T&M.
- • Sovereign by default — your data, your region, your keys.
- • Refund-backed if the contracted KPI isn't hit.
- • Joint publication rights and conference slots.